Tag Archive for 'references'

Invent Invent

I went to a workshop last week titled ‘HOW TO INVENT! Pink Diggers, Rude Signs and Driving on the Wrong Side’, given by Professor Tom Barker from the London Royal College of Art (RCA). The blurb form the workshop flyer:

As companies increasingly compete in giant global markets, innovation and design is gaining greater value than ever before. The role of the designer has become pivotal not just to a company’s success, but also in terms of social responsibility, ethics and sustainability. Good design gives competitive advantage and builds brand value. However, the process of designing truly innovative products that succeed has always been a difficult and risky task. How can the designer respond to these new challenges? Why is experimental design and research so important in all of this? What is the contemporary role of design academia?

Tom described how products and design ideas go through a “constant path of evolution” and a highly productive way of working involves “colloborative non-disciplinary” partnerships. In his presentation Tom showed a table that outlined the incubation of future design ideas for marketable products which he called “bottom draw technology”:

5 years - Products that are available now but are generally expensive and not working well.
10 years - Held in the research and development departments of commercial companies.
15 years - University research

He stressed that design briefs need to be “stretched and tested into something else.” The term “experimental design” was used to describe design that is informed by a “creative, artistic process”. The results of these experiments are recorded and reviewed with the idea of working out how they may be used.

In regards to University research he is reluctant to get caught up in pure consultancy work that does not allow for costs to have “time to think.” The paperwork can overwhelm the research. An ideal industry link allows for “process; research and innovation”.

“Project Migration” involves re-packaging research projects to test industry interest.

In the presentation of RCA student work I was intrigued by the way video was used to document design projects - Tom talked about the need for designers to understand how to use narrative in this documentation. A lot of animation, maps, sketches and illustrations where used by students to explain the design process.

References:

http://www.smartslab.co.uk/

Pad.ma opening up online video

http://pad.ma/about

PAD.MA - short for Public Access Digital Media Archive - is an online archive of densely text-annotated video material, primarily footage and not finished films. The entire collection is searchable and viewable online, and is free to download for non- commercial use.

We see PAD.MA as a way of opening up a set of images, intentions and effects present in video footage, resources that conventions of video- making, editing and spectatorship have tended to suppress, or leave behind. This expanded treatment then points to other, political potentials for such material, and leads us into lesser-known territory for video itself… beyond the finite documentary film or the online video clip.

The design of the archive makes possible various types of “viewing”, and contextualisation: from an overview of themes and timelines to much closer readings of transcribed dialogue and geographical locations, to layers of “writing” on top of the image material. Descriptions, keywords and other annotations have been placed on timelines by both archive contributors and users. At the moment, PAD.MA has approximately 160 “events” on video, mostly from Mumbai and Bangalore. This adds up to about 100 hours of fully transcribed video footage, which we expect to grow to more than 400 hours by early 2009.

Notes: Pad.ma uses a lot of text-annotating to provide extra information on video content across the timeline.

Q 4.1: What is annotation?

A 4.1: Annotation is the adding of textual information, in this case to parts or the whole of a video event. This is similar to the general concepts: comments, commentary, or marginalia.

Q 4.2: Who has put in the current annotations?

A 5.2: The first layer of annotations have been put in by the original contributors of the video event.

They also have a map function as an overview which utlises google map functionality. The videos are kept at full length and have a scrolling feature for accessing the timeline at any point. Once a point in the timeline is accessed an overview of where you are on the timeline is provided along with a lot of annotated text, including keywords. In a way the features normally hidden in video editing software are revealed in the interface. The application seems to rely on Python and JavaScript programming with the source code available https://wiki.pad.ma/wiki/Source. They are not bothering with supporting IE and there are plans to support Ogg theora.

Q 2.1: Which browsers do you support, on which platforms?
A 2.1: We currently support Firefox and Safari, on Linux, MacOS and Windows. We do not support Internet Explorer. However, if you wish to endeavour to make the site work on IE, please appeal to IE to support web standards in their next version.
Q 2.2: Do I need to install anything to view the videos on pad.ma?
A 2.2: Yes, currently you need to install either the VLC plugin (ensure you tick the “Install Mozilla Plugin” box while installing) for Firefox/Safari on Windows or OSX, or the OggPlay plugin for Firefox on OSX or Linux machines, to play the videos. In the near future, Firefox plans to support Ogg Theora (the open source video codec we are using) natively, and you should not need to download anything to view videos on pad.ma.

Notes on their position in terms of software development:

PAD.MA is not intended as a software product, but you are free to use the code to create your own instance, if you like. Obviously it would be more interesting if these instances fed into each other, if people’s annotations could layer and combine rather than exist in artificially separated environments.